Modern Warfare Warzone Performance Guide

This guide will help you boost performance in Modern Warfare Warzone on PC! Using performance benchmarks of each graphical setting and side-by-side comparisons of selected settings I help you to find the best COD Modern Warfare Warzone settings for high FPS. This performance benchmark has been conducted on the 19th of March 2020 using Nvidia drivers 442.59 and game version 1.16.2. Click here for my PC specifications

Update 31th March 2020: Added performance measures for Render Resolution and DirectX Raytracing

My recommended settings are highlighted by bold text


1. Enable Game Mode in Windows

Ever since Windows 10 version 1903, Game Mode will bring a significant performance boost when live-streaming using NVENC. Furthermore, there is no longer an in-game penalty when having this enabled. So if you plan on live-streaming Modern Warfare Warzone and have an Nvidia GPU, enable this! This comes directly from NVIDIA for anyone wondering: https://www.nvidia.com/en-us/geforce/guides/broadcasting-guide/

Enable game mode in windows

2. General – Screen

Interestingly, in Modern Warfare Warzone a higher field of view (FOV) provides improved performance! This likely happens because the game aggressively reduces the quality of rendered objects when increasing the FOV, resulting in actually less detail being drawn and therefore improved performance. My recommended FOV for a good balance of performance and overview is a FOV of 105.

Modern Warfare Warzone performance at different field of view settings

3. Graphics – Display

Display modeWindowed
-7FPS (5%)
Fullscreen
-0FPS (0%)
Fullscreen Borderless
-0FPS (0%)
Fullscreen Extended window *
-0FPS (0%)
Display AdapterPrimary GPU
Render Resolution50 (720p)
+102FPS (51.5%)
75 (1080p)
+48FPS (28%)
100 (1440p)
-0FPS (0%)
200 (2880p)
-89FPS (87%)
Aspect ratioAutomatic
V-SyncDisabled
Custom Framerate LimitUnlimited
-0FPS (0%)
170
-0FPS (0%)
NVIDIA HighlightsDisabled
-0FPS (0%)
Enabled
-5FPS (3%)
Display Gamma2.2 (sRGB)

* Note that this option might lead to more input-lag! I personally didn’t have the impression that Fullscreen “feels” any better though.

4. Graphics – Details & Textures

Modern Warfare Warzone texture resolution performance penalty
Texture ResolutionVery Low
-0FPS (0%)
Low
-3FPS (2%)
Normal
-5FPS (3%)
High
-3FPS (2%)
Texture Filter AnisotropicLow
-0FPS (0%)
Normal
-1FPS (0.5%)
High
-1FPS (0.5%)
Particle QualityLow
-0FPS (%)
High
+2FPS (1.5%)
Bullet Impact & SpraysDisabled
-0FPS (0%)
Enabled
-0FPS (0%)
TessellationDisabled
-0FPS (0%)
Near
-3FPS (2%)
All
-3FPS (2%)

5. Graphics – Shadow & Lighting

Modern Warfare Warzone shadow quality performance penalty
Shadow Map ResolutionLow
-0FPS (0%)
Normal
-2FPS (1.5%)
High
-6FPS (4%)
Extra
-11FPS (8%)
Cache Spot ShadowsDisabled
-0FPS (0%)
Enabled
-0FPS (0%)
Cache Sun ShadowsDisabled
-0FPS (0%)
Enabled
+4FPS (3%)
Particle LightingLow
-0FPS (0%)
Normal
-1FPS (0.5%)
High
-0FPS (0%)
Ultra
-1FPS (0.5%)
DirectX RaytracingDisabled
-0FPS (0%)
Enabled *
-37FPS (29%)
Ambient OcclusionDisabled
-0FPS (0%)
Static Objects (GTAO)
-8FPS (5.5%)
Dynamic Objects (MDAO)
-1FPS (0.5%)
Both
-9FPS (6%)
Screen Space Reflection (SSR)Disabled
-0 FPS (0%)
Low
-2FPS (1%)
Normal
-5FPS (3.5%)
High
-5FPS (3.5%)

* Note that enabling Raytracing forces Anti-Aliasing to Filmic SMAA T2X and AA can no longer be changed! Hence the actual performance decrease solely due to Raytracing is lower than stated above (-17FPS or 14%).

6. Graphics – Post Processing Effects

Modern Warfare Warzone anti-aliasing performance penalty
Anti-AliasingOff
-0FPS (0%)
SMAA 1X
-7FPS (5%)
SMAA T2X
-16FPS (11.5%)
Filmic SMAA T2X
-20FPS (15%)
Depth of FieldDisabledEnabled
Filmic Strength1
World Motion BlurDisabledEnabled
Weapon Motion BlurDisabledEnabled
Film Grain0

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